Tuesday, February 13, 2007

Superbus



My brother just sent me this extract from Wikipedia. It's about Penn and Teller's legendary video game, Desert Bus.

The objective of the game is to drive a bus from Tucson, Arizona to Las Vegas, Nevada in real time at a maximum speed of 45mph, a feat that would take the player 8 hours of continuous play to complete, as the game cannot be paused.

The bus contains no passengers, and there is no scenery or other cars on the road. The bus veers to the right slightly; as a result, it is impossible to tape down a button to go do something else and have the game end properly. If the bus veers off the road it will stall and be towed back to Tucson, also in real time.

If the player makes it to Las Vegas, they will score exactly one point. The player then gets the option to make the return trip to Tucson—for another point (a decision they must make in a few seconds or the game ends). Players may continue to make trips and score points as long as their endurance holds out.

Some players who have completed the trip have also noted that, although the scenery never changes, a bug splats on the windscreen over halfway through the first trip, and on the return trip the light does fade, with differences at dusk, and later a pitch black road where the player is guided only with headlights.


Entire article here

2 comments:

Matt Mullenix said...

Now THAT is art! I love it.

We've got to make the "Baton Rouge to Magdalena" version.

fatrobot said...

i fixed one of your photos
http://img178.imageshack.us/img178/3700/n369167403262772262011wx6.jpg